![]() Taking damage removes one star, and losing all stars causes Ristar to lose a life. Ristar's health is shown through an icon based health system consisting of four stars in the upper-right corner of the screen. Completing the level in a particularly fast time will earn a continue, and after the game is completed, special codes are awarded depending on how many were completed. Additionally, every level also contains one hidden handle that sends Ristar to a bonus stage, which involve getting through an obstacle course within a given time limit. ![]() Bonus points are awarded based on Ristar's altitude when flying offscreen, similar to how levels are ended in Super Mario Bros. When enough momentum is lost, usually a few seconds, flight ceases, and he drops to the ground back into his normal state, though this can be extended by bouncing off walls and ceilings during flight.Įvery level ends with a special "Star Handle", which is used to launch Ristar through the end of the level. If enough momentum is gained, sparkles appear behind Ristar and he performs a move called the "Meteor Strike", which makes him invincible and able to defeat any enemy upon touching them. Letting go launches him off in a given direction, dependent on the time of release. Additionally, "Star Handles" are placed in levels, where the player must have Ristar grab and use momentum to swing him around in a 360 degrees circle. Ristar is also able to grab on to enemies and objects in mid-air and swing on them. Many pole-like structures are present to swing Ristar from one side to another, across gaps or to ascend or descend platforms vertically. Additionally, his elastic arms can merely be used for grabbing and/or throwing objects as well.īeyond attacking, Ristar's arms are also used as a method of projecting him through levels. The same motion also allows for opening treasure chests containing various items, or striking different parts of the environment, such as knocking trees over. Ristar's extendable arms are used as the main means of attacking enemies through extending his arms, grabbing the enemy, and pulling himself towards them into a "headbutt" motion to defeat them. The player must maneuver Ristar through the level to its end, while avoiding damage from obstacles and enemies. Ristar is a 2D sidescrolling platform game, similar to games in the Super Mario or Sonic the Hedgehog series of video games, but focusing less on jumping and speed, and more on the use of Ristar's stretchable arms, which can reach in 8 different main directions. Reception for the game was generally positive, but the game's initial release was overshadowed due to the imminent ending of the Genesis's lifecycle and the succession of the Sega Saturn and other fifth generation video game consoles. The game stars an anthropomorphic cartoon star who uses his hands and long, stretchable arms to both move and fight enemies. Ristar is a 1995 platform game developed and published by Sega for the Sega Genesis.
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